
Designers and artists often struggle to gain visibility and create a sustainable, repeatable income from their work.
A portfolio and competition platform where artists showcase their work, with users voting on the best pieces. Winning designs are transformed into sellable products under the Bastard Child brand, with artists earning a share of the sales. This model keeps the brand fresh and diverse while actively supporting the artist community.
This was a passion project driven by a strong vision and creative ambition. While it was never built, the process of developing the concept provided valuable insights and inspiration that influenced future projects. It helped shape my approach to product development, deepened my understanding of community-driven platforms, and reinforced the importance of sustainable revenue models for artists—learnings that I’ve carried forward into other successful initiatives.
Comprehensive research and strategic planning, combined with expert user experience (UX) and user interface (UI) design, to create intuitive, engaging, and high-impact digital solution.